![]() Crafting - some items can be crafted at Old Nate's workshops from scrap and other goods.Export via Docklands - exporting goods in order to import other goods.Expeditions - some goods are very useful during expeditions, increasing ship's morale or preventing morale loss.World's Fair exhibitions - delivering desired goods to the World's Fair when preparing an exhibition is required to unlock higher tier rewards.Completing quests - sometimes the player is asked to provide specific amounts of goods to complete the quest.Construction of buildings and ships - construction materials are typically necessary to construct new buildings and ships, and to renovate ruined buildings.Production of more complex goods - less complex goods are often required to produce more complex goods, forming entire production chains.Fulfilling needs of the population - many goods are consumed directly by the population, fulfilling their needs.Picking up crates from the ocean - when destroyed, ships of other players may drop crates that contain goodsĪll goods can be used in multiple ways and for different purposes such as:.Expeditions - some expedition events, when completed successfully, can reward the player with specific goods.Diving - goods such as pearls or gold can be occasionally retrieved from the ocean using a salvager.Quests - sometimes goods can be a reward from quests.Import via Docklands - importing goods in exchange for exporting some other goods.Trade - spending coins to buy goods from other characters or players.Production - dedicating some space, workforce and coins to produce goods, sometimes less complex goods are required to create more complex ones.In general, goods can be acquired using the following methods and sources: Each good might have its own options, presented on their individual pages. ![]() Goods can be obtained in multiple ways, every good can be produced but some goods can also be obtained in other ways. Ships possess cargo slots, each storing up to 50 tons of one good. ![]() Goods can be easily transferred between an island's storage and a ship's cargo and transported between islands by ships, either manually or via trade routes. ![]() When a building produces a good, to add it to island's storage it has to be transported by a cart and unloaded at a warehouse. It can be transported by one of the building's carts from a warehouse or it has to be delivered by a different building that produces it. ![]() When such buildings require a good, that good has to be physically delivered. Non-residential buildings that produce or consume goods (like production buildings) have their own internal storage for a specific number of tons of every relevant good. When residences consume the goods, their amount continuously decreases at a rate determined by current sum of the consumption rates of all the residences. Residences have immediate access to all goods that they need, those goods do not have to be transported within the island in any way. As long as at least one ton of a good is within an island's storage, it is available for all warehouses and all residences across the island. 1+4+0+4 = 9).For more information about transporting goods between buildings and carts mechanics, see: Production.įor more information about ships transporting cargo, see: Ships page or Trade routes page.Įvery island has specific storage capacity which determines how many tons of each good can be stored on the island at the same time. The digit sum of each year is always 9 (e.Piracy: Posts that ask for or link to piracy are not allowed. Stalking, harassment, intentional baits, and personal attacks: will strictly not be tolerated. Relevance: All posted content must be directly related to the Anno series.ĭuplicate content: Before posting, ensure that it has not been posted recently (one month).Ĭommunity creations: While community creations are greatly encouraged, posts made with the primary purpose of advertising social media, video channels, Discord servers etc. This subreddit is all about the video game series Anno. ![]()
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